Video game EULA

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A template licence agreement with clauses relating to the most common features of modern video games.


Author: Alasdair Taylor
Updated: 12 June 2019
Length: 8 pages (min.)
Notes: 7 pages (min.)
Format: MS Word (.DOCX)

This end user licence agreement (EULA) sets out the legal framework within which a person may use a video game. At the heart of the EULA is a copyright licence permitting the user to install and play the game. This copyright licence is subject to a range of specific prohibitions. For example, the user must not use the game in the course of a business or to provide services to others.

There are three versions of the EULA.

The standard version contains all the clauses in the basic version. In addition, it includes clauses relating to the provision of hosted / cloud services by the publisher in connection with the game, along with rules against cheating and other unacceptable forms of behaviour. Support services and software updating clauses are also included in the standard version.

The premium version contains all the clauses in the standard version. In addition, it includes clauses relating to mods, editing tools, feedback, content creators, player communications and digital currencies.

The payment of money by a customer directly to the publisher, and the ongoing provision of services by the publisher, complicate the legal relationship. For example, if services or digital products are being supplied by the publisher to a user for payment, then those supplies will be subject to distance selling laws. Both the standard and premium versions of the EULA contain a schedule designed to handle this aspect of the relationship.

  1. Definitions
  2. Term
  3. Licence
  4. Online Services (standard and premium versions only)
  5. Acceptable use (standard and premium versions only)
  6. User content (standard and premium versions only)
  7. User Creations (premium version only)
  8. User Communications (premium version only)
  9. Mods (premium version only)
  10. Editing Tools (premium version only)
  11. Feedback (premium version only)
  12. Updates (standard and premium versions only)
  13. Support Services (standard and premium versions only)
  14. Credits (premium version only)
  15. Distribution Platforms
  16. Intellectual Property Rights
  17. Warranties
  18. Acknowledgements and warranty limitations
  19. User indemnity (standard and premium versions only)
  20. Limitations and exclusions of liability
  21. Termination
  22. Effects of termination
  23. Third party websites (premium version only)
  24. Equitable relief (standard and premium versions only)
  25. General (standard and premium versions only)
  26. Interpretation (standard and premium versions only)

SCHEDULE 1 (DIRECT PURCHASING) (standard and premium versions only)

  1. Introduction
  2. Order process
  3. Charges
  4. Distance contracts: cancellation right
  5. Statutory and regulatory disclosures

SCHEDULE 2 (THIRD PARTY LICENCES) (standard and premium versions only)

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